The absolute pinnacle of this defensive micromanagement is the art of kiting.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Most Important Placement
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- It targets buildings and ignores troops.
- Understand the AI vision mechanics.
- Combine the pull with a slowing spell.
Lane Swapping and Reverse Kiting
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Maneuver | How to Do It |
|---|---|
| Dividing the Swarm | Forces the opponent to defend both lanes simultaneously |
| Trapping | The units must spawn in a perfect circle around the threat to trap it |
Mind Games
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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