Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game’s combat system.
This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
Assassinating the Backline
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Never let a Battle Healer continuously strike a target.
- Wait for the support to cross the bridge before dropping your assassin.
- A Zap removes a shield instantly, allowing your Mini P.E.K.K.A to land a lethal blow.
Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Support Unit Type | Healing Method | The Solution |
|---|---|---|
| Frontline Support | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. If you have any inquiries relating to wherever and how to use tower rush, you can call us at our page. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Cut off the head of the snake, and the body will quickly wither away.