Solo puzzle games are useful when you need to keep one child occupied without a second player. The Genius Square and Genius Star are self-contained, so a child can roll, place and solve on a tray table or a picnic blanket without anyone else joining in. Card games for children such as Flip 7, available from The Happy Puzzle Company, come into their own when the whole family wants a quick round at a campsite or in a holiday cottage.
The Genius Square has become a favourite for families and solo puzzlers who want a game that sets up in seconds and plays differently every time. You roll the seven dice, place a blocker on each grid square the dice point to, then fit the nine coloured shapes into the space that is left. There is always at least one solution, and often more than one, so nobody gets stuck on an impossible board.
Because it runs on luck rather than skill, the game levels the field across ages. A grandparent, a parent and a small child can all play the same round, and the youngest is just as likely to reach the top first. That makes it a reliable choice for family gatherings, and a gentle, low-pressure way to get the youngest players involved in a game night.
Brain teasers can help pass the time on a commute or wind down at the end of the day, and they make a good talking point left out on a table. They are also handy gifts because they do not need batteries, a screen or another player. A well-made puzzle in solid metal or wood also tends to last, so it can be handed round the family for years.
Matching a game to a child”s age saves a lot of guesswork. For four and five-year-olds, look for chunky, simple games with clear rules and short rounds, so there is not much waiting between turns. Bee Genius, pitched at younger children, is one example that uses big pieces and a single, easy-to-grasp goal.
Snakes and Ladders is one of the first board games most children learn, and for good reason. The rules could not be simpler: roll the dice, move your counter, climb a ladder if you land at the foot of one and slide back down if you meet a snake. There is no reading and no strategy to master, so even three and four-year-olds can join in and stand a fair chance of winning.