Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful ‘Beatdown’ strategy.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
The Splash Damage Sweepers
These units are designed specifically to solve the tank’s biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
- Never place your support unit directly on top of your tank.
- Be reactive.
- It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
High DPS Backline
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
The bats swarm the enemy’s single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
| Support Type | Best Against | What kills it |
|---|---|---|
| Splash Damage | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E. If you treasured this article and you also would like to be given more info about tower rush generously visit our own web-page. K.K.As, Knights, Heavy Spells (Fireball/Poison) |
| Assassins | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
The Art of the Spell Support
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.